It helps if you are both lucky AND good.
This card is probably an auto-include in Rex Murphy. Run it with higher ed and you get extra clues and card draw at a low, low price.
Outside of Rex, most rogues will probably consider this card but I think the class as a whole is still waiting for a solid succeed by two archetype to be fully fleshed out. It might already be there (this card helps a lot), but it hasn't been fully fleshed out yet.
Although, it might also just be worth it in rogues with a high evade or fight stat. So long as it gets you three cards (likely to happen) it will be a net positive for tempo.
I like it.
It comboes extremely well with Lockpicks. I've drawn it turn one with Lockpicks twice and it was bonkers.
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Katsue
· 9
Actually, the action spent to play this could be used for something else, to gain a net benefit you need 4 draws. I'dd play this in a a Finn or Wendy deck where you plan to get Pickpocket (2). This is the perfect placeholder for that card.
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Tsuruki23
· 2255
Play it with Lockpicks turn 1, and if you're unlucky, you will only draw 5 or 6 cards from this card.
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Katsue
· 9
One of the few 0 XP rogue accessory cards. Can be searched with backpack.
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Django
· 4192
There is also Jenny, for whom cards are worth more than resources. You probably still need 4 draws for profit, but you might consider yourself just about breaking even on 3 draws.
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duke_loves_biscuits
· 1126