4 XP is just a lot to spend on a hand tool that only gets one clue per action. Making tests easy is nice, non-investigate clue sources are nice, clue-from-connecting location is a good perk, and sometimes you care about parley. But currently outside of Alessandra Zorzi I don't see a home for this as a staple, more a tech card for campaigns that frequently punish investigate actions. Maybe in a single cluever deck that runs this with lockpick and thieves kit to find one ASAP.
Здобуток. Hand
Item. Illicit.
Cost: 2. XP: 4.
Спритник
Choose an enemy at your location: Parley. Test (0). This test gets +1 difficulty for each suspicion on Fake Credentials. If you succeed, discover 1 clue at your location or a connecting location. If you did not succeed by 2 or more, place 1 resource on Fake Credentials, as suspicion. If you fail, return Fake Credentials to your hand.
Lin Hsiang
The Feast of Hemlock Vale Investigator Expansion #82.
No image
Related Cards
- Fake Credentials (The Feast of Hemlock Vale Investigator Expansion #66)
FAQs
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Reviews
Trish might also be a good candidate to investigate and finding a clue without an AoO.
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Tharzax
· 1
I think this needs to be played in a Parley deck. This is a synergy card for Parley enablers and payoffs. Otherwise there are certainly better cards for fewer XP. It can also serve as a tech card. Imagine this card for instance a scenario with high shroud locations with a big enemy about. I can think of a couple of campaign finales where this is the case. I would list some of these if I was able to spoiler tag this text. If you go into one of these campaign finales and have 4 XP left, you might consider this as an upgrade for your Rogue.
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PowLee
· 20
The art is a clue. This is a 2 clue per test for Trish
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BubbaAristotle
· 1