Card draw simulator
Derived from | ||||
---|---|---|---|---|
Preston Fairmont - Solo Return to The Last King | 0 | 0 | 0 | 2.0 |
Inspiration for | ||||
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Preston Fairmont - Solo Carnevale of Horrors | 0 | 0 | 2 | 1.0 |
unremb · 251
Spoiler Warning
Return to the Path of Carcosa solo (Standard difficulty):
Disclaimer: semi-blind run - several decisions within the game as well as in deck-building is done with prior knowledge of the Campaign in mind.
Though this is my first run on Return and with Preston Fairmont.
Upgrades:
Streetwise is probably crucial and thus acquired.
2nd copy of Cornered also added in place of "Look what I found!".
Dropped 2x Flashlight and Fine Clothes for Easy Mark.
Rise to the Occasion swapped for Money Talks
Return to Echoes of the Past:
Summary:
Echoes of the Past is an interesting scenario in that you can almost take your time in solving the mystery.
Starting with 2x Drawing Thin and Rabbit's Foot was amazing - it was faster to fail random tests to draw cards and get resources.
It worked alright even without the early Leo De Luca
Given how low Preston's skills are, Live and Learn was crucial in getting my skills to a level where I can hope to pass the test.
Also found that I've mostly been using Resourceful for Live and Learn, which is crucial.
Completely forgot about Streetwise... really should have the card in front of me next time...
Key
c Card(s)
d Damage
h Horror
r Resource(s)
s Shroud
C Cornered
DT Drawing Thin
FamI Family Inheritance
RF Rabbit's Foot
WC Well Connected
Game Begins:
-
Turn 1:
Play Drawing Thin (DT)
Play Drawing Thin (DT)
Play Rabbit's Foot (RF)
Investigate DT (+1c) DT (+1c) (1 vs 6s) (-1: fail) RF (+1c) -
Turn 2:
Encounter: Mysterious Chanting (spawn Acolyte on Historical Society (ground floor))
Investigate DT (+2r on FamI) DT (+2r on FamI) (1 vs 6s) commit Take Heart (: fail, +2c, +2r on FamI) RF (+1c)
Live and Learn commit Resourceful (4 vs 2 shroud) (-1: success; return Live and Learn to hand)
Get FamI (+10r)
Play Well Connected (WC) -
Turn 3: Advance Agenda
Encounter: Hunting Shadow spend clue
Play Leo De Luca
Investigate DT (+2r on FamI) DT (+2r on FamI) (1 vs 6s) (+1: fail) RF (+1c) (spawn The Man in the Pallid Mask on Historical Society Third Floor)
Get FamI (+8r)
Play Cornered (C) -
Turn 4:
Encounter: Visions in Your Mind (Hatred) add to hand
Play Meat Cleaver
to Historical Society (Meeting Room)
Meat Cleaver on Acolyte DT (+1c) DT (+1c) (2 vs 7) (: fail) RF (+1c)
Live and Learn WC (+2) (6 vs 3) (-1: success - kill Acolyte)
Historical Society Meeting room: Exhaust Leo De Luca (gain clue)
Visions in Your Mind (Hatred): 1d,1h -
Turn 5:
Encounter: Maddening Delusions surge The King's Edict surge Fanatic
Meat Cleaver on [Fanatic] 1h (/card/03098) DT (+2r on FamI) DT (+2r on FamI) commit Take Heart (2 vs 7) (-2: fail,+2c,+2r on FamI) RF (+1c)
Live and Learn WC (+2) (6 vs 3) (-2: success - kill Fanatic, heal 1h)
Get FamI (+10r)
Play Cornered (C)
Remove Lodge "Debts" -
Turn 6:
Encounter: Mysterious Chanting (spawn Acolyte on Entry Hall)
to Entry Hall
Meat Cleaver on Acolyte C WC (+2) (6 vs 3) (0: success - kill Acolyte, heal 1h)
to Quiet Halls (Second Floor)
to Quiet Halls (Third Floor) -
Turn 7:
Encounter: Locked Door on Historical Society (Record Office)
to Historical Society (Record Office)
Locked Door: DT (+1c) DT (+1c) (1 vs 8) (-4: fail) RF (+1c)
Locked Door: C C commit Resourceful (6 vs 4) (-3 Lucky!: success, return Live and Learn to hand)
Investigate WC (+2) C (5 vs 2s) (: success) -
Turn 8:
Encounter: Hunting Shadow spend 1 clue
The Man in the Pallid Mask: Investigate DT (+2r on FamI) DT (+2r on FamI) (1 vs 8) ( (-2r): success - defeat The Man in the Pallid Mask)
Get FamI (+8r)
to Quiet Halls (Third Floor)
to Historical Society (Historical Library) -
Turn 9:
Encounter: Led Astray doom on Agenda
Intel Report: discover 2 clues
Advance Act (spawn Keeper of the Oath in Historical Society (Boiler Room)
Investigate DT (+1c) DT (+1c) (1 vs 7s) (: fail) RF (+1c)
put Haunted into play
Live and Learn WC (+3) (5 vs 3s) (: success)
Advance Act (spawn Keeper of the Oath in Historical Society (Historical Museum), Mr. Peabody, Hidden Library)
Easy Mark (+2r on FamI,+1c) Easy Mark (+2r on FamI,+1c) Easy Mark (+2r on FamI,+1c) shuffle deck: 1h
Get FamI (+10r)
Enemy: Keeper of the Oath to Quiet Halls (Basement), Keeper of the Oath to Entry Hall -
Turn 10:
Encounter: Acolyte (spawn in Historical Society (Record Office))
Exhaust Mr. Peabody: Hidden Library gains Passageway trait
to Hidden Library
Investigate WC (+5) C (8 vs 4s) (-4: success)
Intel Report: discover 2 clues
Enemy: Keeper of the Oath to Entry Hall, Keeper of the Oath to Historical Society (Meeting Room) -
Turn 11: Advance Agenda (spawn Possessed Oathspeaker & Sebastien Moreau in Entry Hall
Encounter: Fanatic (spawn in Historical Society (Boiler room))
Elusive to Quiet Halls (Second Floor)
to Entry Hall
Meat Cleaver on Possessed Oathspeaker 1h Money Talks (10r vs 4) (: success - 2 damage)
Meat Cleaver on Possessed Oathspeaker 1h Money Talks (10r vs 4) (-2: success - 2 damage)
Trial by Fire (set base to 5)
Meat Cleaver on Possessed Oathspeaker WC (+4) (8 vs 4) (-3: success - kill Possessed Oathspeaker, heal 1h)
Scenario Ends ( R3 : 4VP )
you tried to warn the police
the Stranger is on to you
you fled the dinner party
you destroyed the oathspeaker
VIPs Interviewed: Jordan Perry, Ishimaru Haruko, Sebastien Moreau
Conviction: 1
Chasing the Stranger: 4