Card draw simulator
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None. Self-made deck here. |
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Deazasvo · 26
Paired with my Daisy deck. Mainly a fighter. Tend to not be the biggest risk taker in card games, pretty sure that shines through here. Just two of the cores for now, once we beat this campaign I'ma go Dunwhich. Any thoughts or opinions on either decks would be greatly appreciated
This is a solid deck. Only thing you may want is elusive. As a fast event you can play it off turn, so Daisy can run away and then Skids uses elusive if things get out of control. Very power as you don't need to pass a test or use an action to do it.
Other than that, you might find opportunist to be a slightly worst unexpected courage as triggering its ability is super hard. You could run a guts instead, though note that its more to save you horror damage on treachery tests. You won't actually draw a card with it most of the time, but two less horror damage can be huge for Skids.
Also note that sure gamble costs exp, so I assume you already got some exp in a scenario.
Overall, just see which cards sit in your hand all game. The core campaign is short so it's easy to experiment.