Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Soaringseraph · 8
Pick up all the clues with a single action using Archaic Glyphs Testing at 4 +
- +2 to +4 (Fieldwork)
- +3 (The Red Clock)
- +1 (Whitton Greene)
- +2 (Raven Quill)
- +2 (Arcane Insight reducing shroud)
11-16 Intelligence + additional commits
Once all the clues are gone, Use Hiking Boots to move to a new location to do it again.
Archaic Glyphs or Arcane Insight ran out of charges? Not a problem! Raven Quill and E. Sophist can refill them by taking charges from Runic Axe or red clock with infinite regeneration.
Archaic Glyphs or Arcane Insight don't need charges? E. Sophist can move them to red clock to speed up getting free moves or free actions and money or something
Got an enemy on you? Spend up to 3 charges on Runic axe with ancient power to get +7 Strength. (And you can put charges on runic axe from arcane insight/archaic glyphs if you are planning to fight instead of investigate)
Can't Find your Archaic Glyphs? Raven Quill will search for them and put them in play.
Can't Find your Runic Axe or Raven Quill? Whitton Greene will search them every time you reveal a location
Don't have the money to play them? Red Clock, Crack the Case, and Astounding Revelation will give you money.
Also can probably use charisma instead of Miskatonic Archaeology Funding to save 1 xp and a weakness in standalone
Also I haven't tested but maybe the play your asset for free Archic Glyphs is better since there's a lot of expensive assets
Finally, if you need more charges, upgrade runic axe to regenerate 2 charges per round.
I dunno, I was challenged to put Runic Axe in Ursula. Put this together in 5 min. Don't judge me.