I truly don't deserve anything.

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Trivia · 1

Bonus action only parleys, so I keep one non-Elite alive and spend that action taking clues off it.

Fine Clothes is the deck. It lowers parley difficulty by 2. Silver Tongue is the extra point, and it also hits agility. Walter is +1 while parleying and a resource after a successful parley. Fox Mask is the burst. Lucky Cigarette Case draws after a succeed-by-2. Pickpocketing draws after a successful evade.

Beguile turns the bonus action into a basic investigate or evade at the attached enemy's location, or moves that enemy. That investigate is basic, so Lockpicks does not apply to it. Lockpicks is the backup for a turn with no enemy. Fake Credentials is the other clue parley: test intellect, find a clue at my location, ignore shroud.

Vamp is the flexible parley. Stir the Pot is the one damage button. Bank Job and Grift are the money.

Grizzled is Humanoid and Monster for Carcosa. Terror is a treachery trait, so it does not help the enemies I am parleying. Perception is for Beguile investigates. Grizzled may not apply to those, because that test is against the shroud.

"Where's the party?" is how I make a Beguile target. It spawns a non-Elite engaged with me and draws cards equal to its damage plus horror. It is a parley, so it puts the doom on Zamacona.

Bianca is not the summon. She is a cash-out: move up to 5 of her resources onto me and test agility equal to that number. Clothes does not lower that test. If I succeed, she stays in play and still holds the ally slot. If I fail, she is removed and her enemy version spawns. Walter is the ally I play after I beguile Bianca. Bianca waits until I want the money and can pass the test. Charisma lets me have both Walter and Lola at onceif I want to buy her later.

Mulligan for Fine Clothes. Then Walter or Lucky Cigarette Case. Keep Fake Credentials or Beguile if Clothes is already in hand.

Buy order:

  1. Snitch x2 (4 XP). After a successful parley, 2 clues from my location and connecting locations.

  2. Bewitching (6 XP). Set aside Beguile, Snitch, and Vamp. Draws one when I engage. SNITCH OR BEGUILE FIRST?

  3. Vamp (3), one copy. Eldritch Tongue replays it once, then that copy is removed from the game.

  4. Fake Credentials (4). Level 0 already works. The upgrade drops the starting difficulty to 0 and returns to hand on a fail.

  5. Charisma (3 XP) only if I want Bianca and Walter in play together.

  6. Stir the Pot (5) and Double, Double are later. Stir the Pot kills the enemy I am using as the clue engine.

0 comments