The Adventures of Leo Anderson

Card draw simulator

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Derived from
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JSlack · 1

Leo's ability to have a pile of allies is extremely important, so adding in two Calling in Favors allows a better chance of pulling in Mitch.

The Colt and the .45 Automatic is possibly overkill, but I like the more bullets for the colt, and potentially with Beat cop, he won't need the bonus fight from the .45 except in dangerous situations. Both weapons do an extra damage, which is important.

The decorated skull is so that Leo can benefit from the high attrition rate of his flunkies getting ground up when monsters attack.

I wanted some money to be able to fund hard knocks and some of the more expensive cards, so I added Lone Wolf and Burglary. It makes sense for the build to put Leo on his own a lot.

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