Arkham Woods - Back
Growing up, you were always warned to stay out of the woods at night. Now you know why.
Shroud: 4. Clues: 1.
Forced - After an investigator at this location succeeds at a skill test on a treachery: That treachery gains surge. (Group limit once per round.)
It seems to groan and twist in the chill wind, as though alive.
Return to the Night of the Zealot #33. Return to the Devourer Below #2.
- Arkham Woods: Lakeside Return to the Night of the Zealot #34
- Arkham Woods: Corpse-Ridden Clearing Return to the Night of the Zealot #35
- Arkham Woods: Wooden Bridge Return to the Night of the Zealot #36
- Arkham Woods: Unhallowed Ground Core Set #150
- Arkham Woods: Twisting Paths Core Set #151
- Arkham Woods: Old House Core Set #152
- Arkham Woods: Cliffside Core Set #153
- Arkham Woods: Tangled Thicket Core Set #154
- Arkham Woods: Quiet Glade Core Set #155
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