Ворог
Гуманоїд. Монстр. Чудовисько.
Розміщення - Локація з найбільшим числом загадок.
Месник.

Ворог
Істота. Монстр. Чудовисько.
Розміщення - Найвіддаленіша від вас локація.
Жертва - З найменшим .
Мисливець. Месник.

Ворог
Істота. Монстр. Чудовисько.
Жертва - З найменшим .
Мисливець.
Якщо "Поневолений птах" атакований з використанням далекобійного, вогнепального здобутку або здобутку-заклинання, у нього -3 до сили.

Ворог
Монстр. Чудовисько.
Жертва - З найменшим .
Мисливець.
Примусово - Коли "Прислужник Зачаєного"атакує вас: Скиньте 2 верхні карти своєї колоди.

Ворог
Гуманоїд. Злочинець. Елітний.
Жертва - З найвищим .
Мисливець.
Примусово - Після того, як дослідник в одній локації з "Розпорядником клубу "Кловер"" отримав хоча б 1 здогадку: "Розпорядник клубу "Кловер"" оновлюється, вступає в бій з цим дослідником і негайно атакує його.

Ворог
Монстр. Чудовисько.
Жертва - З найменшим .
Мисливець.
Примусово - Після того, як ви атакували "Скупчення сфер", використовуючи карту ближнього бою: Скиньте цю використану карту.

Ворог
Гуманоїд. Чаклун.
Жертва - З найменшим числом карт в руці.
Мисливець.
Примусово - Коли дослідник, який б'ється з "Чаклуном Йог-Сотота", бере карту чаклунства або угоди: "Чаклун Йог-Сотота" атакує цього дослідника.

Загроза. Stage 1
Keep Moving! - Back
Remove the leftmost location from the game (or place it in the victory display if it has Victory X and no clues on it). Each investigator at that location is defeated. Each enemy and asset at that location is discarded.
Discard all clues controlled by the investigators.


Загроза. Stage 1
Forced - After you are moved to a location by an encounter card effect: Take 1 horror.
Familiar Echoes - Back
Shuffle the encounter discard pile into the encounter deck. Then, discard cards from the top until a location is discarded. The lead investigator resolves that location's 'revelation' effect.
Check Campaign Log. If the investigators failed to save the students, read the following:
"A huge canine creature, alien to your eyes and yet familiar, appears before you. The creature rushes forward, and you prepare to fend it off, but to your surprise it runs through you, towards a building that wasn't behind you moments before: Derby Hall from the Miskatonic University. The creature bursts through the building's front door and you hear screams of panic from inside, followed by the crunch of snapping bones and cries of pain."
Each investigator takes 1 horror, regardless of their location.


Загроза. Stage 2
The Reward for Servitude - Back
You watch as an indescribable entity - spheres, eyes, mouths, ooze - pours out of the rift. The sorcerers call its name as its form seeps into the sky, spreading forth above the earth."Ia! Ia! Yog-Sothoth! Ia! Ia! Yog-Sothoth!"
Before their jubilant chant can continue, they are smothered by the growing mass, and are heard no more.
To your horror, the expansion of the mass does not cease.
(→R2)


Загроза. Stage 2
—H.P. Lovecraft, "The Dunwich Horror"
Forced - At the end of the enemy phase: Move each Brood of Yog-Sothoth enemy once toward a random location.
No Place to Hide - Back
Shuffle the encounter discard pile into the encounter deck. If there is a set-aside Brood of Yog-Sothoth, the lead investigator reads the following (out loud):
Bleak storm clouds churn overhead and a blanket of rain pelts the countryside. As the downpour grows in intensity, you take refuge in a half-ruined shack nearby. There is a flash of lightning, and in the brief illumination, you spot the outline of something large in the rain. Without warning, the distant trees bend, though nothing seems to be bending them. Moments later, a force with the strength of a truck crashes into your refuge.
Spawn 1 of the set-aside Brood of Yog-Sothoth enemies at the lead investigator's location, if able. Then, each investigator at that location tests (4). The newly spawned Brood of Yog-Sothoth makes an attack against each investigator who fails this skill test.


Загроза. Stage 3
Forced - After you are moved to a location by an encounter card effect: Take 1 horror.
The Key and the Gate - Back
Revelation - Spawn the set-aside Yog-Sothoth enemy at The Edge of the Universe. If The Edge of the Universe is not in play, spawn it in Another Dimension, instead. Advance to agenda 4a.


Загроза. Stage 1
The World is Altered - Back
The world begins to change. The grass and trees dissolve like sugar in a cup of tea. A vast endless sky slices through the reality you see before you, and you feel drawn to it, terrified and awestruck. The arcane power becomes distorted and seeps around you, creating strange alterations in the land.
Shuffle the encounter discard pile into the encounter deck.


Загроза. Stage 4
Nowhere is Safe - Back
Remove each of the two leftmost locations from the game (or place it in the victory display if either one has Victory X and no clues on it). Each investigator at those locations is defeated. Each enemy and asset at those locations is discarded.
Discard all clues controlled by the investigators.


Загроза. Stage 3
Blood on the Altar - Back
Each investigator must immediately resign.


Загроза. Stage 3
—H.P. Lovecraft, "The Dunwich Horror"
Each Abomination enemy gets +1 fight and +1 evade.
Forced - At the end of the enemy phase: Move each Brood of Yog-Sothoth enemy once toward a random location.
Into the Hills - Back
(→R1)


Загроза. Stage 3
Forced - When Hunting Horror enters play: Attach the set-aside copy of Shadow-spawned to it, or add 1 resource to Shadow-spawned if it is already attached.
Driven Out - Back
Each investigator who has not resigned is defeated and suffers 1 physical trauma.


Загроза. Stage 5
Sucked In - Back
Each investigator is immediately defeated and takes 1 mental trauma. (→R2)


Загроза. Stage 2
Forced - After you are moved to a location by an encounter card effect: Take 1 horror.
The Price of Failure - Back
Shuffle the encounter discard pile into the encounter deck. Then, discard cards from the top until a location is discarded. The lead investigator resolves that location's 'revelation' effect.
Check Campaign Log. If at least one name is recorded under "Sacrificed to Yog-Sothoth," read the following:
"You hear a familiar voice calling out to you, and you enter an impossibly shaped building of cracked stone. "No… don't!" the voice cries. You rush toward the voice, down a set of steep, narrow stairs. Upon reaching the bottom, you find yourself in the hidden chamber from Dunwich. Bound by shackles, you see those you failed to save, bloodied and maimed. A creature with a man's face feeds from a corpse on the ground. The head of the corpse turns to face you, and a sharp pain stabs your heart."
Each investigator tests (X), where X is the number of names recorded under "Sacrificed to Yog-Sothoth." For each point an investigator fails by, that investigator takes 1 damage.


Загроза. Stage 1
Forced - At the end of the enemy phase: Move each Brood of Yog-Sothoth enemy once toward a random location.
Calamity Strikes - Back
You ask Osborn for the location of the Ericks' homestead, and it confirms your worst fear. For that attack to have occurred recently, there must be more of the monsters on the loose.
Shuffle the encounter discard pile into the encounter deck.
Spawn 1 of the set-aside Brood of Yog-Sothoth enemies at a random location, if able.

