Ворог

Humanoid. Cultist.

Карти контактів
Fight: 2. Health: 3. Evade: 2.
Damage: –. Horror: 1.

Spawn - Any empty Historical Society location.

Aloof.

Forced - At the end of the mythos phase: Move 1 clue from Seeker of Carcosa's location to Seeker of Carcosa (if you cannot, place 1 doom on Seeker of Carcosa, instead).

Nick Deligaris
Echoes of the Past #144. Echoes of the Past #25-27.
Seeker of Carcosa

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DOSSIER FROM THE COLLECTION OF FEDERAL AGENT ROLAND BANKS AUTHORIZED PERSONNEL ONLY


Subject Name: Seeker of Carcosa

Nickname: 3 health Wizard with Aloof

Affiliations: Humanoid, Cultist

Threat Level: High

Subject was last seen in the Historical Society conducting research, object unknown. Agents {REDACTED} and {REDACTED} attempted to approach the subject, but were seen and fled from. Agent {REDACTED} then said that the subject, as well as their allies in the building, proceeded to, in her words, "force them to play the world's dumbest game of whack-a-mole," attempting to continue their research while evading the agents. According to Agent {REDACTED}, this game was made more difficult due to the subject's "Aloof keyword forcing them to spend an action engaging them," the way they "loved spawning at least 1 location away," and their "3 health," allowing them to absorb an abnormal amount of force before incapacitation. (Note: Send {REDACTED} over to Carolyn Fern, she seems to have suffered some psychological damage. She described the events in the Society as if it were all some sort of game.)

Suggested Course of Action: However strange Agent {REDACTED}'s terminology, her observations appear to be accurate judging by the corroborating testimony of her partner. Subject must be assumed to have higher-than-average durability, requiring more than small-arms fire to incapacitate. Due to the secretive nature of their research and their confirmed hostility to federal agents, the use of deadly force is authorized. Agents are warned that the subject is evasive, and that a substantial amount of time (Note: In {REDACTED}'s current state, she described the amount of time that was required "On average, 3 actions, one to MOVE, one to ENGAGE, and one to FIGHT." As she never elaborated on how long an "action" is in more conventional units of time, this information is limited in usefulness) might be required in order to find and incapacitate them.

ELIMINATE WITH EXTREME PREJUDICE.

ADDENDUM : It has been noted by our mysticism-inclined colleagues that Subject's head has a tendency to explode when subjected to copious swear words (see Forbidden words : {String of Curses}) — DrOGM · 22