Подія
Spirit.
Cost: 0.
Each non-Elite enemy engaged with you is defeated. You are defeated and suffer 1 physical trauma. This action does not provoke attacks of opportunity.

Подія
Spirit.
Cost: 0.
Fast. Play after another investigator draws a non-peril encounter card, but before resolving that card's effects.
You are considered to have drawn that encounter card, instead. You get +2 to each of your skills while resolving that card's revelation effect.

Подія
Tactic.
Cost: 2. XP: 1.
Attach to your location.
If there are no investigators at attached location, discard Ambush.
Forced - After an enemy spawns at attached location: Deal 2 damage to that enemy and discard Ambush.

Подія
Tactic.
Cost: 0. XP: 1.
One at a time, play up to 3 assets from your hand, reducing the resource cost of each by 1.
the man knew how to gear up for Armageddon.

Подія
Spirit. Tactic.
Cost: 1.
Fast. Play when a non-Elite enemy would attack another investigator at your location.
Engage that enemy and resolve its attack against you instead. Then, deal it 1 damage.

Подія
Spirit. Bold.
Cost: 0. XP: 1.
Play only as your first action.
Deal 1 damage to an enemy engaged with you. This action does not provoke attacks of opportunity.

Подія
Tactic.
Cost: 1.
Fast. Play when you would draw an encounter card during the mythos phase.
Instead, search the top 9 cards of the encounter deck for an enemy, spawn it engaged with you (instead of its normal spawn location), and shuffle the encounter deck. If you cannot, draw the top card of the encounter deck.

Подія
Insight.
Cost: 1.
Fast. Play during any investigator's turn. Play only if you have 5 or more remaining sanity.
Choose a non-Elite enemy at your location. Until the end of the active investigator's turn, that enemy gets -2 fight and -2 evade.

Подія
Spirit.
Cost: –. XP: 3.
Play Eidetic Memory as an exact copy of an Insight event in any investigator's discard pile (including its resource cost). Remove that event from the game. Remove Eidetic Memory from the game instead of discarding it.

Подія
Insight.
Cost: 0. XP: 1.
Fast. Play when you draw a non-weakness treachery card.
Place 1 of your clues on your location. Then, cancel that card's revelation effect.

Подія
Insight.
Cost: 0.
Choose another investigator at your location who has yet to take his or her turn this round. That investigator may take an additional action during his or her turn this round.

Подія
Insight.
Cost: 2.
Play only if you have at least 1 clue.
Choose an investigator at your location. That investigator either heals 2 horror or discards a Terror card from his or her threat area.
- Plato, The Republic

Подія
Insight.
Cost: 2.
Choose an investigator at your location. That investigator searches the top 6 cards of his or her deck for a card, draws it, and shuffles his or her deck.

Подія
Insight.
Cost: 2. XP: 5.
Fast. Play during any player window.
Choose an investigator at your location. That investigator searches his or her deck for a card, draws it, and shuffles his or her deck.

Подія
Insight. Tactic.
Cost: 1. XP: 2.
Fast. Play only during your turn.
Attach to your location. Attached location gains:
" Exhaust Shortcut: Move (to a connecting location)."

Подія
Fortune.
Cost: X. XP: 2.
Choose an Ally asset with printed resource cost X in any player's discard pile. Put that asset into play under your control.

Подія
Spirit.
Cost: 1. XP: 1.
Fast. Play when an investigator at your location draws a non-weakness treachery card.
Cancel that card's revelation effect. Exile A Test of Will.

Подія
Fortune.
Cost: 1. XP: 1.
Fast. Play when you are dealt damage and/or horror.
Cancel up to 10 damage and/or horror just dealt to you. Exile Devil's Luck.

Подія
Spirit.
Cost: 1.
Fast. Play only during your turn.
Until the end of the round, you get +X and +X , where X is the amount of horror on you.

Подія
Tactic. Trick.
Cost: 1.
Fast. Attach Hiding Spot to any location.
Each non-Elite enemy at attached location gains aloof.
Forced - At the end of the enemy phase, if a ready enemy is at attached location: Discard Hiding Spot.
