Carrying Miss Daisy and her Books of Burden

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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SolarJ · 498

With Great Knoweldge comes Ultimate

Here is a deck that supported a 4 player Rougarou and epic multiplayer War of the Outer gods also 4 player.

It's notable for a few things:

  • Using Parallel Daisy (Front) - The once per game 'bomb' of tome actions can create some mad combos, you can view this as saving up the bonus tome actions from vanilla Daisy to fire them off all at once. See below for examples.

  • Searching your deck a lot - Whitton Greene fires most of the early turns and Research Librarian is great tutoring so you're going to find the tome you need most often. This means Astounding Revelation and Surprising Find are pretty much always on to to give you resources or card draw respectively. Old Book of Lore is gravy card for both search and saving resources, plus great to use on other players.

  • High mobility - both Esoteric Atlas and Open Gate provide bonkers access to the map for both you and fellow investigators.

  • Versatility - The variety of tombs can give combat options, healing, filtered draw, stat boosting, etc. Add to this, every tome in play boosts and puts Whitton Greene's stat boosts online.

  • Have an army of soak - Having 3 Miskatonic allies out at any one time is wonderful, even if they can only take one damage/horror per source of damage.

What this Daisy doesn't do well is excel in anything. This is a fun support build that has no problem with clues but also has minimal clue acceleration. It is vulnerable to scenarios that mill her deck or weaknesses like Through the Gates which can remove keystone power ups like Abigail Foreman or your combat options with Abyssal Tome. She really does need a dedicated combat focused investigator to keep her safe despite having a few tricks up her sleeve. And due to the number of assets the deck she builds slowly - hey it takes time to read all those books ok!

That said, do give this type of deck a second look. While slow to build it is incredibly consistent support for the team. With clues, Whitton plus Celaeno Fragments puts you at a comfortable 7 , so while not going to win any awards she can easily clear most locations of clues with just those two cards. Then Open Gate while highly variable can be clutch near end-game for saving those last few key actions for the rest of the team, Daisy included. Her hand is often full of options as a result of the frequent deck searching, also keeping the fragments online.

As a quick note she had 3 different weaknesses for each scenario but due to her filtered draw they were almost never concerning.

A librarian drunk on literary power

Examples from Rougarou

  • Daisy is at the Cursed Shores with five tomes in play and Whitton. She takes one damage and boosts by 2. She moves into Foul Swamp and tests (7) to find the ancient binding stone. She takes 3 horror to boost +3 without even blinking. Then she commits Arcane Enlightenment to give her 13 (1+5+2+3+2) to 7. She draws the -6 and passes. The crowd goes wild

  • It is the witching hour, there is a swarm of enemies at the Brackish Waters 3 locations away from Daisy, the Dark Young Host, Slime-Covered Dhole and two Swamp Leeches. Daisy uses her once per game ability to fire all tomes. First Esoteric Atlas jumps her in engaging with all the enemies, then she fires her Abyssal Tome adding doom to attack the Host. She then uses Old Book of Lore to search her deck, pulls out Mind over Matter and plays if for zero cost, drawing a Surprising Find as a result (not in the search but that would have been nice). Then Daisy uses the abyssal tome on the Dhole adding another doom and killing it as her first action. Abigail's fires the ability on the abyssal tome again despite it being exhausted, adding another use and the 3rd doom to the tome, this time to attack the host for the final 3 points of damage, With two actions left Daisy moves taking two damage, some soaked by her allies, discarding the swamp leeches. With her final action she investigates and grabs a clue. Daisy wipes the gore from her books and pins back her hair

An example from War of the Outer Gods:

  • Daisy is in The Penthouse and needs to get to Streets of Providence. Tommy is with her and they need to help Stella and Trish deal with the Inescapable Maw. Daisy has the The Necronomicon in play with one horror attached to Abigail with celaeno fragments and esoteric atlas in her hand slots. Daisy plays her tote bag and then plays her Old Book of Lore which she swaps onto Abigail. Daisy fires her ability, removes the last horror from the Necronomicon discarding it, searches her deck with old book of lore, finds a research librarian, plays him for free, gets her abyssal tome in hand (no research cards left in the deck unfortunately), Uses Abigail to use old book of lore again, gets a gate into play for one resource then leaps into streets of Providence with esoteric atlas avoiding lots of Magh'an Ark'at enemies in Arkham and New York. With her final action she uses old book of lore one more time in the hope of the last open gate, but no luck despite only 6 cards left in her deck. Tommy looks around confused, and kicks-starts his bike, he never did understand librarians. | Daisy looks back, he was a good kid he'd find a way to catch up, Give her some more time and she would have the portal open

None of the above bar the binding stone play helped win the respective games, but open gate was clutch in Rougarou. The fact she could do such combos was very satisfying. I'd say there is still a lot of exploration to do to make Parallel Daisy work solo but she certainly has as above some scope for crazy combo turns. The powering up of her willpower, much like Diana Stanley can really defend against the mythos as the game progresses and is so thematic as she gets more tomes in play.

So that's my 'short' write up. Have you tried out parallel Daisy? Did she work for you? Any good power plays to tell? Let me know in the comments below.

2 comments

Feb 01, 2022 condedooku · 2

Hi! Thank you for sharing your deck, I liked some ideas!

Feb 01, 2022 SolarJ · 498

Thank you! Was fun to play and build but even nicer to get a positive comment. Glad it sparked your interest!