CTRL + Jim

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Chew · 339

The idea is to build control Jim as a clue gatherer. To find clues we have standard for all : Drawn to the Flame, Rite of Seeking, and we borrow some essentials from class: Magnifying Glass, and Dr. Milan Christopher. and are further boosted by St. Hubert's Key.

Olive McBride is making things worse on Expert, but I think she can actually help (sometimes) on Standard or Hard. We rely on drawing often so Ritual Candles will come in handy. Dark Prophecy almost guarantees a successful skill check, so use it wisely. Premonition has multiple uses - to either seal the token at the end of your turn, improving (or decreasing) odds for the fellow investigators, or, obviously, to be ready for an important skill check.

The deck is a bit expensive, therefore we have Emergency Cache, Uncage the Soul, and in the last splash slot Lone Wolf.

I haven't tested the deck yet, but I think viable first upgrades would be Recall the Future, and Spirit Athame.

P.S. David Renfield was a substitute for Olive McBride

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