Ursula Downs learning the ropes of the forgotten age.

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Fifty5gallon · 1

This is my first attempt at creating a deck with Ursula Downs to use in the The Forgotten Age campaign. After a disastrous start using this investigator, mainly due to inexperience, I tried to build a more robust version to pair with a good fighter. It doesn’t contain any original ideas; I simply aimed to put together a solid character. I'm in love with Prophesiae Profana and can’t wait to try it out. The rest, I believe, is as classic as it gets. I have indicated what I believe should be a reasonable upgrade path, aiming to include key elements first and leaving for last the components that improve efficiency in skill use. I'm not sure how sensible or improvable this choice is. Any suggestions for improvement, or even feedback on excessive card costs, are very welcome.

Archaic Glyphs -> Archaic Glyphs [3][[3]]

Archaic Glyphs -> Archaic Glyphs [3][[6]]

Mouse Mask -> Prophesiae Profana [5][[11]]

Charisma [3][[14]]

Mouse Mask -> Gené Beauregard [3][[17]]

Hyperawareness -> Gené Beauregard [3][[20]]

Hyperawareness -> Hyperawareness [2][[22]]

Shortcut -> Pathfinder [1][[23]]

Shortcut -> Pathfinder [1][[24]]

Perception -> Perception [2][[26]]

Perception -> Perception [2][[28]]

Deduction -> Deduction [2][[30]]

Deduction -> Deduction [2][[32]]

Unexpected Courage -> Survey the Area [1][[33]]

Unexpected Courage -> Survey the Area [1][[34]]

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