Актив. Hand x2

Item. Weapon. Firearm. Illicit.

Cost: 5. XP: 5.

Спритник

Uses (12 ammo).

Spend 1-6 ammo: Fight. You get +X for this attack. The difficulty for this attack is equal to the combined fight values of all enemies at your location. Instead of its standard damage, this attack deals X damage divided as you choose among enemies at your location. X is the amount of ammo spent as part of this ability's cost.

Alexandre Dainche
The Drowned City Investigator Expansion #64.
Gatling Gun

FAQs

No faqs yet for this card.

Reviews

In essence M1918 BAR's meaner big brother with a prison record, the Gatling Gun is one of the best weapon assets in AHLCG. As it stands, I would say it's a game changer. My thoughts are in a few sections below:


Pros:

  • Able to deal 6 damage in a single action, which is unrivalled across all weapon assets. A fair number of Elite enemies have 3 health, so these can be killed in a single action – tremendously valuable.
  • Can have a staggering +6 on attacks, largely negating the need for other boosters or skills to commit.
  • Starts with a good amount of uses. For example if just dealing two damage per action and so using two ammo, you could take 6 shots before needing to reload.
  • Can kill groups of enemies, which is a massive boon for action economy.

Cons:

  • When facing large groups of enemies (especially swarm enemies) the difficulty for the fight action can become very high.
  • Failure on 6 ammo tests is punishing, as it wastes a lot of resources.
  • If you're using multiple ammo on tests regularly, you need ammo support events in your deck.
  • Sits in the class, and so is inaccessible for Guardians.
  • The 5 resource price tag is on the costly side.

Deckbuilding Tips:


Investigator Pairings:


Overall Gatling Gun is a very powerful card if properly supported, combining a massive boost with very high damage and the ability to kill groups of enemies like the Flamethrower. I'm not sure if it will remain un-tabooed for long, currently 5 XP is well worth the price of admission. I posted a Tony deck with Gatling Gun just before this review, so feel free to check it out for inspiration.

HungryColquhoun · 9179
Strong-Armed is a Nonbo with Firearms. I also don't think, Finn is in the art, or did he grow a mustache recently? — Susumu · 374
Good catch on Strong-Armed. I think it could be Finn, Tony has stubble in his Colt pic but not on his Investigator card. — HungryColquhoun · 9179
Nice review but I don't really think having extra actions is that beneficial with gatling gun as it can kill basically everything within a couple actions. It's damage output is more limited by ammo than by actions. — Uberdolphin · 1
Speaking of which extra ammo doesn't really give great bang for your buck. As you're getting only 3 extra damage for using it while in most guns it would give 6. You are right that Contraband and especially Quick Reload work really nicely. Eat Lead or Snipe are even better at dealing with unlucky draws as they also save you from auto-fails. — Uberdolphin · 1