Crack Shot

So this card is just worse than Overpower or Manual Dexterity (depending on if you're using Fist or Foot for your ranged assets).

What's the problem? Primarily it lies in the narrow use case for this card: 'Use it on a skill test from an ability printed on a Firearm or Ranged asset". Taking Fist as the obvious example, here are four things you can't commit it to that Overpower could:

  • A melee weapon attack
  • Generic fight actions
  • Miscellaneous skill tests requiring Fist
  • Another investigator's Fist check, including even when they use a firearm (as it has to be one you control)

Surely then Crack Shot is strictly better than Overpower on a firearm attack? Well, an extra +1 to the skill test is nice and necessary especially at higher difficulties. But Overpower makes up for it by letting you draw a card if you succeed. While I can't objectively say one is better than the other- though usually I'd prefer the card draw, even in it's one niche case Crack Shot is contentious.

To summarize, the extra skill icon is not worth the restrictions this card places.

CyanideLock · 10
Useful with Overpower + Underworld Support. — MrGoldbee · 1493
Bum's Rush

Based on the wording of other cards with multiple conditionals, eg Rite of Seeking, the push on Bum Rush appears to be unrelated to if you succeeded the evasion attempt.

That would mean Bum Rush can be used to "permanently" deal with non-hunter non-elite enemies, preferably also non-alert.

mordequess · 94
You’re right. — Eudaimonea · 5
Lawrence Carlisle

Edit: Does not not work with Forced Learning as that card is discard out of your turn :(

Edit: Checking the rules if skill cards committed to a test are discarded afterwards from your hand. If so, Lawrence may still be good in a high skill deck.

Would be awesome if our pal Lawrence was chill with discarding cards outside of your turn, unfortunately he is a bit stingy with that sorta thing :( — MaleficMarby · 31
Skill cards are discarded but its from limbo not your hand unfortunately. — Spamamdorf · 5
Please point to the rules section where it says the skill card is in limbo? — smithjas · 1
Limbo (added in FAQ, section 'Game Play', point 1.23) While the effects of an event or treachery card are being resolved, or while a skill is committed to a skill test, it is neither in play, in the discard pile, nor is it in an investigator’s hand. For the purposes of rules clarification, this liminal state is called "limbo." — angesplayer · 50
Thanks. I just found it myself... — smithjas · 1
Abigail Foreman

With drowned city. Big question about interaction with the library card asset. Can the tome be attached to both at the same time or does abigail make all tomes 1 cost fast actions together. 9xp for tomes to be fast and cheaper (if you draw abigail) is pretty solid.

BakaWisdom · 5
https://arkhamdb.com/rules#Moving_Attachments says it ceases to be attached to Library Pass, but I'm pretty sure you can only use that trick for full effect once since switching the asset currently attached to Abigail with an asset attached to Library Pass would leave you with one still attached to Library Pass. — Thatwasademo · 58
Pocket Telescope

Just played my first game with the spyglass. WOW it was a game changer. I can not tell you how powerful this card is for action economy especially when it comes to randomized locations.

  • check if a location is worth visiting especially if its a dead end
  • better use out of fast move action abilities
  • stay with the pack to investigate
  • get more value out of free move actions like pathfinder

I won't go into details but SPOILER if you are going for the challenge in drowned city. Someone needs this card. it just saves you too many turns

I'll also say this card leaves a lot of ambiguity in "as if you were there". are you considered there for the 2 player windows? does that mean I can exhaust the telescope to look at a location connected to the one I'm investigating? if yes there a a lot of followup questions for other cards.

BakaWisdom · 5
It's one of the cards that I love having in play but struggle to get into play... Regarding the "as if"... *sigh* They changed the ruling again and again, but I am pretty sure currently it affects only the thing you are doing, so "no" to your question. — AlderSign · 407
To be clear, there is no ambiguity to the written rules about “as if.” You absolutely can do what you ask in the bottom question. There is, however, tremendous ambiguity in the way FFG answers questions about “as if.” The most common answer is to ghost you, the next most common is to offer utter nonsense that contradicts the rulebook and other rulings, and the least common answer is getting it right, which they still occasionally do. — Eudaimonea · 5