Arcane Enlightenment

เทียบกับ Sign Magick แล้วดีกว่ามาก ตามสาเหตุดังนี้

  • ใช้ Resource น้อยกว่า 1
  • เพิ่มการ์ดในมือสูงสุด 1
  • Commit ได้ Will มากขึ้น 1 เพราะ Seeker มักไม่ได้ใช้ Arcana slot และการ commit ได้ 2 Will ก็มีประโยชน์สำหรับ Seeker มาก

ข้อเสีย

  • ช้าเพราะใช้ 2 source + 1 action
  • ตัวมันเองช่วยเพิ่มแค่ การ์ดในมือสูงสุด ซึ้งปกติก็ไม่ถือเกินกันอยู่แล้ว
AquaDrehz · 204
Ye, you are 100% right — Pawiu14 · 202
I concur. — suika · 9511
Tempt Fate

A really strong enabler for parallel Wendy Adams when you have your Wendy's Amulet in play.

Play it fast, hope you don't draw your weakness, then play it again fast and shuffle it back into your deck.

Tada 12 tokens.

Wendy's Amulet does not shuffle events back into your deck. It puts them on the bottom. — Death by Chocolate · 1489
Also, you need to not have Wendy's Amulet in play when you play the card the first time. — Thatwasademo · 58
Wendy's amulet puts the event on bottom of your deck any time you play it. You can't play an event twice in a row due to the Forced effect. — Pseudo Nymh · 67
Riot Whistle

Oh my goodness I love this card.

Getting a free action to engage doesn't seem like much on its face, but for dedicated Guardians in 3-4 player games it's amazing I ever played without it.

Daniela loves this to get enemies on her for the enemy phase, Zoey loves the free money, anyone with big weapons enjoys not killing their teammates, it trivializes aloof enemies, Skids can engage/evade/get even more actions, and when so much of your game is just taking enemies, getting an extra action means more cards or resources.

Honestly one of my favorite Guardian cards.

One of the few extra actions guardians can get. Very helpful indeed. — Django · 5162
The biggest reason why I do not use this card is because of the way too contested slot... This card reads as 3xp, as it will very often come with Relic Hunter. Zoey has her cross, Daniella and Mark the Hollowed Mirror, Tommy & William the Cherished Keepsake, Leo and maybe Skid the Lucky Cigarette Case, Diana, Sister Mary and Lily the Holy Rosary... This leaves NathCho (probably the best user of this card), Roland/Joe but not sure they have the space for this in their 30 cards. I think that this would have been an amazing card if it was released earlier, like Dunwich, but now the competition for this slot is too big. — Valentin1331 · 79345
Rite of Equilibrium

Parallel Wendy Adams (https://images-cdn.fantasyflightgames.com/filer_public/71/05/7105c2ad-df5c-40b0-87b3-9b1d3dd5403f/red_tide_rising_cards_v2.pdf) can now litterally shit the bag with tokens or heal all horror from everybody.

Just play Cosmic Newton's Cradle, then play it again with Come back to the safety of my deck, sweat litte event. Far far away from THIS FUCKING WEAKNESS!!! from the top of your discard pile and shuffle it back into your deck ... it doesn't cost you anything else than action and XP of cause.

You can attatch it to a Jellyfish-Egg to keep it safe from THIS FUCKING WEAKNESS.

For Wendy it is a strong replayable enabler for Esoteric toilett paper or other covenants. Pair it with Nethphthysythsithysphysphysthys and maybe a Eso Blingbling.

Maybe even take More Cards and More Tokens.

You are so emotional, maybe take a deep breath or two? :) — Pawiu14 · 202
Wendy can either take jellyfish egg or this but not both, so shenanigans required — NarkasisBroon · 11
Maybe she is versitile. — GrueneLupenAufheben · 140
Ethereal Slip

This card can be used for "peeling" when you split up to gather clue a bit and an enemy spawned on investigator that can't fight. Keep 1-2 distance away then swap for disengage instead of going there and having to spend an engage action to help, which sometimes Rogue has to do.

Also sometimes enemy appears to be guarding a location. The game intended for you to defeat the enemy or have someone else keep it busy while others work on the location. Approaching that location with this card instead of walking into it, you can gain tempo advantage by not only put you at that location faster, but the enemy also must spend a turn walking back. (2 connections away can be interpreted as : It can't walk back in and whack you immediately in the upcoming enemy phase after this investigation phase.)

5argon · 11258
The note on enemies guarding a location does bring up another thought: this card is great for leaving non-hunters in places you don't intend to revisit. — Maseiken · 1