
This is the classic standard 0 XP 2-handed weapon. If you don't need the other hand for anything, and want to fight lots of times, this is the weapon to get. It is more powerful and more efficient than pistols like the .45 automatic. Compared to the enchanted blade, it isn't as efficient, but a hard core fighter might well prefer a single expensive card they can rely on for a long time, rather than playing an enchanted blade, quickly using up the charges, then hoping to draw something else and play that. Rogues are even more enthusiastic about the weapon since they have an even more limited pool of good 0 XP weapons. Sometimes I give this weapon to characters who really do have a use for the other hand, just because I need more weapons in the deck and sometimes it's nice to have access to a really good weapon even if there is some sacrifice involved; then I replace it with a good one handed weapon when I get the XP. The only real disadvantage with this weapon is the high up front cost, so it can be a pain to get the resources together to play this card in the first place, and it isn't so great if you only plan to fight occasionally.